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This article argues that by prioritizing cyber hygiene—patching systems, training staff, and consolidating ...
“A lot of that has to do with reducing FOMO (the fear of missing out), which I think has kind of infected a lot of modern games," stated Kayatta. “And by the way, that's not a blanket statemen ...
They rely heavily on FOMO marketing and EOMM [engagement-optimized matchmaking] matches," Rubin wrote. "But I feel like it used to be just more about the quality of the game which would drive ...
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