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Firebreak - a multiplayer shooter set in the world of Control. And if the words of the game's director, Mike Kayatta, can be ...
Kayatta told IGN that FOMO design concepts have "infected a lot of modern games," and that Remedy intentionally tried to reduce FOMO with FBC. On the subject of FOMO, former Call of Duty veteran ...
Firebreak, supports the notion of making games "that respect player time and don't try to overcharge." This suggestion comes ...
Or as Buffett once wisely said “Opportunities come infrequently. When it rains gold, put out the bucket, not the thimble.” At ...
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