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Snake Eater brings improvements like a quick camo system and over-the-shoulder shooting. The remake retains classic features ...
These are the best boss fights in Metal Gear Solid, a long-running series known for astounding spectacle and creative battles.
Hideo Kojima has shared wild ideas for games that incorporate the passage of time in real life in their gameplay systems.
The Metal Gear franchise is known for its combination of real-world locations mixed with fictional history, and these are the best examples.
The creator behind Metal Gear and Death Stranding wants his studio to continue to make new games after his death, so he's ...
Hideo Kojima has an amazing idea for a "Forgetting Game" where the main character gradually forgets important information and abilities if you take too long a break from playing.
Kojima’s idea for an upcoming game is all about punishing players for breaks by making the hero forget skills.
In Metal Gear Solid 3: Snake Eater, food you acquire would go off after a few days had passed in real life. An elderly boss, named The End, would also die of old age if you waited a week and ...
Hideo Kojima could have an idea or two for a future game project. The problem is that it might require more of your time.
Hideo Kojima shares innovative game ideas, including a "forgetting game" where players lose progress if they take breaks, ...
In fact, he already explored something very similar in 2004, when he released Metal Gear Solid 3: Snake Eater. In this game ... He also came up with The End boss fight, an encounter that could ...
Exclusive Death Stranding 2 artwork from legendary Kojima Productions artist Yoji Shinkawa adorns the cover of the latest ...