Diablo creator David Brevik discusses whether ARPGs are inherently live-service games or not two decades after their release.
David Brevik argues the fun of these games "isn't getting to the end, it's the journey." ...
Diablo creator David Brevik criticizes modern ARPGs for their pacing, saying slower progression leads to more significant ...
In a recent podcast interview, Diablo creator David Brevik shared his unfiltered thoughts on the state of modern ARPGs, ...
Diablo creator and industry veteran David Brevik explains the issue with the rapid progression of ARPG characters in modern gaming.
According to Brevik, the pace of Diablo 2 is “great” because it takes the player longer to level up, arguing that slower progression makes it more satisfying when you reach that point, and that too ...
Diablo creator David Brevik has shared his distaste for some aspects in current ARPGs, and said that when the journey ...
Steam rolling through hordes of enemies makes for a much worse experience in the long run, according to series creator David ...
One of the best Diablo games – if not one of the greatest ARPGs ever – is Diablo 2. It nails many aspects, but progression stands ...
These days, the experience tends to be a little quicker and more immediately rewarding. David Brevik, co-creator of Diablo, thinks the shift in design philosophy has been for the worse ...
Blizzard has announced Diablo 4's next expansion won't arrive until 2026, marking a change in its annual plans.